I made this storyboard by chopping up and adding to Dom's concept.
Tree Sketching 1
Here are few sketches for our trees. They are focusing a bit more to the up-close detail. I will use the first one for a quick preview sculpt in zbrush.
The second one is just a bit taller variation of the same thing.
Influence Map: More Harpy Stuff
After a discussion on Dom's latest concept we decided to make a few alterations. I felt that the face looked too overtly evil. We decided that the face should look artificial and inexpressive as its more of a disguise than a real face. I also suggested that we look at shells to give the cornette design a more organic look.
Harpy Head Design
When we started making our Harpy concepts we haven't been thinking enough about the transformation from beauty to horror. We tried to make some sort of "in between" character that becomes gradually more grotesque as we show different parts of it.
After conversation with Justin we realised that we really needed to work a lot harder on the transformation to make it more interesting. We decided to use white cornette symbolising innocence and transform it into beak.
Tree Concept
This is our first concept painting for the trees. I have
depicted the tree as if it were made of multiple people. I attempted to make the forms more unrecognizable
nearer the roots. This is to suggest that the soul trapped in the tree become
more and more mutilated over time.
Extremely Rough Storyboard and Notes
This may be completely unreadable, however it is necessary
for us .We have basically been trying to figure out exactly what shots are
important for the animatic.
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