Storyboard

I made this storyboard by chopping up and adding to Dom's concept.



Tree Sketching 1

Here are few sketches for our trees. They are focusing a bit more to the up-close detail. I will use the first one for a quick preview sculpt in zbrush.


The second one is just a bit taller variation of the same thing.


Influence Map: More Harpy Stuff

After a discussion on Dom's latest concept we decided to make a few alterations. I felt that the face looked too overtly evil. We decided that the face should look artificial and inexpressive as its more of a disguise than a real face. I also suggested that we look at shells to give the cornette design a more organic look.


Tree Concept 2 + Nest Influence Map

With this concept I attempted to incorporate the harpy nest into the design.  


Influence 


Harpy Head Design

When we started making our Harpy concepts we haven't been thinking enough about the transformation from beauty to horror. We tried to make some sort of "in between" character that becomes gradually more grotesque as we show different parts of it.


After conversation with Justin we realised that we really needed to work a lot harder on the transformation to make it more interesting. We decided to use white cornette symbolising innocence and transform it into beak.


Tree Concept

This is our first concept painting for the trees. I have depicted the tree as if it were made of multiple people.  I attempted to make the forms more unrecognizable nearer the roots. This is to suggest that the soul trapped in the tree become more and more mutilated over time. 



Extremely Rough Storyboard and Notes

This may be completely unreadable, however it is necessary for us .We have basically been trying to figure out exactly what shots are important for the animatic.