Finished feathers

I am very satisfied with the result that I've got right now for the feathers.


Realistic feathers

I decided to replace part af the wing with a lot more realistic feathers made with Zbrush fibers to make it work with the environment better and make it look more like out concepts.

Intro

I took Sam's trees and rendered out a scene based on his playblasts.

Tree: Mudbox Texturing

I have begun to sculpt a bark like texture using stencils and stamps. 







Blend Shapes tests

Here I was playing arround with different layers to get a nice render and checking my head blend shapes. There are still some overlaping polygons , but it won't take long to fix it and also lens blur helps a lot to hide a lot of other problems.